Thursday, March 31, 2011

scooter update



made a few tweaks to the scooter. the greyscale rendering is the latest, i reposted the red for comparison.
made the forms and lines a bit more dynamic, took some weight out of the front, and tried make it jive a bit more with the greyscale car rendering from the last post.

thoughts?

-zack

Thursday, March 24, 2011

thesis dump - small car



of the three vehicles, the car has been the most difficult. the aesthetic i generated on the bike doesn't translate very well. my first attempts led to the red rendering, which i'm not a huge fan of. the greyscale rendering is the most recent, and closest to my current direction, but i'm gonna play a bit more before i settle on anything.

still to come: car interior, storefront / showroom interior, pop-up-station kiosk, bike accessories and details, cross-vehicle storage units, brand identity / graphics, and maybe sleep??

thesis sketch dump - scooter


i'm fairly happy with the direction of the scooter, but i don't feel like it jives with the family aesthetic quite yet, so i need to play a little bit to give the form a little more dynamism

thesis sketch dump -handlebars



the bike is the farthest along of the three vehicles, so i'm starting to get into the individual components. with the handlebars i'm trying to incorporate everything together into one component, with a built in headlamp and a conductive rail system to plug-n-play accessories (gps, battery control unit, phone holder, etc)

Monday, February 28, 2011

satchel prototype no. 4





latest prototype for the satchels. I used a thicker upholstery material instead of the standard cloth-weight fabric, so this version is way more durable. I've started handstitching on some of the trickier areas, which is a whole new thing to learn, but should make for a nicer final product once I get it down.

I think this is the final prototype in terms of paterns and construction methods. From here I'll start to elaborate on this design by adding functionality + durability. I'm also gonna try to branch out a little bit. Messenger bag maybe? Iphone case? I also have a disturbingly strong desire to make a tie out of that beige fabric....I'm not really sure why.

- Zack

Saturday, February 26, 2011

shift ideation: bike






This week kicks off the ideation phase of my senior project. I'm 1/3 done for the week, still need to play with the scooter and car, so check back for those before thursday.

I started with the bike since it's the simplest of the three, and this session I'm primarily concerned with aesthetics. Mostly the graphics of the frame. I'll be sketching on this stuff for the rest of the semester, so plenty of time to noodle the details later.

The two in red are not final directions by any means, way to early for that. They are, however, my favorites from the group. I'm going for minimal / bold / approachable, and I've discovered that bold and approachable seldom play nicely, so simple clean shapes seem to be the way to go.

- zack

Friday, February 11, 2011

prawn scouter




for my vizcom - alias class we had to design a vehicle based on a movie, so i chose district 9, and tried to imagine what some of the other prawn ships might look like.
i'm imagining this being for scouting / recon. the orange area in front contains a massive array of sensors and scanners. the rear black section that hangs down collects particle samples for analyzation. when not in use it retracts up into the top segment.

on an entirely different planet, i've finished the first phase of my senior project, so i'm going to begin sketching soon! look for work on that in the near future.

- zack